You can roam the world of Cyberpunk 2077 by senselessly killing everyone, but you’ll soon realize that there are better things to do in the game.
Cyberpunk 2077 CD developer Projekt Red often avoided comparisons with GTA, despite the game’s common similarities. On the surface, the two games allow you to explore a vast open world, hot wire cars and wreak havoc wherever you go.
But the CDPR likes to think that Cyberpunk 2077 has more interesting underline systems with which players will eventually like to engage. Talk to PC Games N, the level designer Max Pears said that the game would not prevent you from playing it as a GTA.
“If you want to go wild and have no remorse, then you have the opportunity, and that’s fine with us,” he said. “However, once you start playing the missions and see how many options you have, I think that will make players think a little bit before doing something reckless.”
In fact, Pears says that CD Projekt actually saw testers sometimes go into “GTA mode” before realizing that there is more to the game than mocking its open world causing carnage.
“We have seen a lot of people by default using this” GTA mode “, then after a while they realize how many things are different and adjust their game.”
GTA, of course, doesn’t allow you to kill story-related NPCs. It’s not clear if Cyberpunk 2077 takes the same approach, though given its more complex RPG systems, we bet you won’t be able to deactivate most of its story characters either.
Alex recently played a few hours of play and left impressed with how Cyberpunk 2077 brings together elements from other games to create the ultimate cyberpunk adventure. We also discussed with the CDPR team how the studio wants to balance the act of tell an engaging story and give players freedom of choice.
Cyberpunk 2077 will be released on November 17 on PC, PS4 and Xbox One.